Computational Thinking

Instill the key mindsets for coding, problem solving and computing in your classroom

A "Thing" is a topic related to current trends in Educational Technology. Begin to "DEFINE" this area of Ed Tech with vocabulary, pedagogy, key concepts and ideas. Next, review curated tools and resources for teaching and learning in "CONNECT". Complete your research and review in "APPLY" by transferring the learning into your instructional practice.

Designer 5b, Facilitator 6c


Download Reflection Guide

Make a copy and complete each section as you "Define," "Connect," and "Apply" this "Thing."

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