Connect: Interactive Learning

Enhance learning with digital content

Next, review curated resources for teaching and learning in "CONNECT."



second grade

MiTechKids Empowered Learner task card for second grade.  Students will explore the amazing world of animals with free games, projects, interesting quizzes, fun facts, amazing videos and more! They will use the Science Kids website. 

Science Kids Animals


second grade

MiTechKids Empowered Learner task card for second grade.  Freckle is a FREE website that provides online learning in math, science, social studies and English language arts. Students take a pretest and then their individualized learning plan begins.  It can also be used for other grade levels.

Freckle


interactives

21Things4Students: Thing 12 - Interactives.  This task helps students become familiar with on-line interactive sites that can help them learn.

Q2: Interactive Investigations


21Things4Students: Thing 12 - Interactives.  This task helps students become familiar with on-line interactive sites that can help them study.

Q3: Interactive Study Tools


PhET

PhET - Interactive science and math simulations from the University of Colorado - Boulder.  Use this search tool to find the activity and lesson that fits into your curriculum.

PhET Browse Activities     PhET Activity Sheet Design Guidelines for Grades 1 - 8



Tools and resources to make learning accessible

Make Learning Accessible

Utilize these resources to provide accommodations for the interactives discussed in Define. Once you get a general understanding with these, you will know what to look for in the interactives that you find.

PhET Interactives - Accessibility : Science investigations 

Media Types for Knight Lab : Social Studies timeline builder


Graduation cap with check mark

Support Best Practice

When choosing a learning resource, always think about your objectives and reasons for selecting, and have a clear goal or purpose for using the technology (visuals, videos, interactives, lessons, engaging students, etc). Consider where it fits within best practice implementation: SAMR, TPACK, Triple E, or TIM (Thing 1).  To assist you with these design considerations, download the 21 Thing 4 Educators Lesson Design Template

Design Considerations for Using Interactives


SAMR chart

Frameworks for Technology Integration


SAMR

Consider these guiding questions when utilizing this framework.

S - substitution

  • What will I gain by replacing the task with new tech?

A - augmentation

  • Does the tech add new features that improves the task?

M - modification

  • Does the task significantly change with the use of tech?

R - redefinition

  • Does the tech allow for creation of new task previously inconceivable?

For example, if your lesson objectives focused on climate change, how would these resources fit with the questions above?


TPACK Framework

TPACK

Consider these guiding questions when utilizing this framework.

CK - Content Knowledge

What standards does this lesson meet?

PK - Pedagogical Knowledge

What teaching strategies are you using? How are you assessing the learning?

TK - Technology Knowledge

How is technology being used by the students? How is technology being used by the teacher?


Triple E framework

Triple E Framework

Consider these guiding questions when utilizing this framework.

Engage

  1. Does the use of technology limit distraction so students can focus on the learning goals?
  2. Does the use of technology motivate students to start the learning process?
  3. Does the use of technology encourage students to engage in active social learning (co-use)?

Enhance

  1. Does the use of technology help students develop or demonstrate deeper learning of the content?
  2. Does the use of technology make it easier for students to understand the content (differentiation, scaffolding, personalization)?
  3. Does the use of technology allow students to demonstrate their knowledge in a way that they couldn't without technology?

Extend

  1. Does the use of technology create opportunities for students to learn outside of the school day?
  2. Does the use of technology tie school learning to real-life experiences?
  3. Does the use of technology help students build skills that they can use in their everyday lives?


TIM framework


Technology Integration Matrix (TIM)

Consider these guiding questions when utilizing this framework.

  1. What is the level of technology integration?
    • Entry, Adoption, Adaptation, Infusion, or Transformation
  2. What are the characteristics of the learning environment?
    • Active, Collaborative, Constructive, Authentic, or Goal-Directed
  3. What are the teacher descriptors?
  4. What are the student descriptors?
  5. What are the instructional setting descriptors?



 Back to top